Christmas Megaball is the child had between the old Microsoft Pinball game, and Christmas. It was created by me and two others for a group video games project for university. During the video games course, we created multiple types of games using tutorials. Our final task was to turn one of these small tutorial games into a larger more developed game.
The game was created using Unity and Maya.
For this project I was tasked with programming, sound design and level design . The game has multipliers that multiply the score received from the score bumpers, as well as bomb buttons that release deadly bombs that destroy the pinball on collision.
The user can add small amounts of force to the ball, we added this feature as it made the game more interesting because it forced the user to dodge unwanted collisions and falls.