Spirited Away Scene

Since finishing university I have been keeping my skills sharp by creating multiple projects in Maya and Unity.

 

One project was to recreate this scene (shown below) , from Studio Ghibli’s Spirited Away. I started by creating all the assets in Maya and then importing them to Unity.

 

spirited-away-wallpaper-17

 

 

I then added water with a cartoon shader to the bath tubs as well as the steam I made using a custom particle effect. Movement was added to the ducks using a script I developed, that utilised Sine Waves to give them smooth movement.

 

 

 

This is the final moving scene in Unity.

 

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s